University of Denver
We will support projects that support Games For Change (G4C).
We have access to only basic development software in our labs, but have the ability to download tools as needed. We have 20 MacOS workstations, and plenty of open tabletops and pervasive electrical outlets. We are a secure facility.
We will have access to:
>"The Nexus" a lab/classroom with 15 Mac OS towers with room for another fifteen
people who would bring their own laptops (or other gear) and pervasive
>"Leo Block Studio" an open space with 10 Mac Minis, two are outfitted with
capacity to dual boot into Windows, with room for another eight people who would
bring their own laptops or gear and pervasive electrical outlets.
>"The Cloud" a flexible configurable space with tables and seating for 25 with
pervasive electrical outlets.
>"The Lab" a flexible space with workbenches and seating for 15 with pervasive
>"The Hypercube" a flexible space where we will screen the keynote address,
pitches, and final presentations.
We have access to the following development tools for the purposes
of Global Game Jam 2013:
For Mac OS
X-11 & Developer tools (now XQuartz)
Python + Pygame (http://www.pygame.org/download.shtml)
Java (Mac OS most recent should be sufficient)
Lua 5.1 (http://www.lua.org/download.html)(free)
Love 2D Game Engine (http://love2d.org/)(free)
(NB. both link up to Codea for iPad http://twolivesleft.com/Codea/)
GameSalad Creator Basic (http://gamesalad.com/products)(free)
GameMaker Lite (v.7) for MacOS (http://www.yoyogames.com/gamemaker/mac)(free)
Unity 3D (http://unity3d.com/unity/download/)(free)
Inkscape (http://inkscape.org/ free)
Adobe CS 4 or newer, including Flash.
For Windows on the two dual boot machines in Leo Block studio
Python + Pygame (http://www.pygame.org/download.shtml)(free)
GameMaker Lite 8.1 (http://www.yoyogames.com/gamemaker/windows)(free)
Microsoft Design Studio (if free)