GGJ 2013 accepted research proposals
The Global Game Jam research committee is proud to announce our acceptance of the following research proposals. The authors of these proposals have a chance to survey the GGJ community during Global Game Jam 2013 in a pre-event and a post-event survey, and submit their findings to the GGJ Workshop at FDG. Congratulations to all.
- Gender and Global Game Jam Participant Motivation; Carly Kocurek and Arlen Moller; Illinois Institute of Technology; USA
- Experiential Learning in a Game Jam; Jeff Chastine, Ali Arya, Allan Fowler and Jon Preston; Multiple Institutions; USA, Canada, New Zealand
- The Latin American independent communities of creators of electronic games compared to the large-scale industry; Germán Dartsch, Valeria Fernández Hasan and Sebastián Touza; National University of Cuyo; Argentina
- Team dynamics and development processes of the Global Game Jam; Jay O'Toole and Michael Ciuchta; Multiple Institutions; USA
- Investigating the lack of accessibility in game design; Joseph Mansour; Phi Laboratories, USA
- Level Up- GGJ Catania Chapter; Marta Mingrino, Ambra Bonaiuto, Salvo Fallica and Salvatore Mica; E-ludo Lab association, Italy
- Game Design Processes in Rapid Game Development; Alexander Zook; Georgia Institute of Technology, USA
- Enhancing experience with digital design and production tools in high pressure, rapid prototyping environments; Foaad Khosmood; Cal Poly; USA
Our next deadline is March 4, for the Inaugural Workshop on the Global Game Jam (GGJ'13) held at the Foundation of Digital Games 2013 conference.
See also call for proposals.