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Dreaming Spires: Dynamic narrative, layer by layer

Gamasutra - Mon, 05/25/2020 - 09:51

Jon Ingold of Inkle goes in-depth on the studio's upcoming game Pendragon, which ties a dynamic narrative engine to a chess-like strategy game. ...

Video Game Deep Cuts: The Mario Steamroller Monster Train

Gamasutra - Sun, 05/24/2020 - 17:05

The latest link roundup incudes the notable games of the week, Mario steamrolling bootleg Nintendo cartridges, and a unique new FMV game based around delivery driving, among others! ...

Blog: Narrative vs. gameplay - A toolbox for harmonious coexistence

Gamasutra - Fri, 05/22/2020 - 22:01

How to tell your story while the player is enjoying your game? A list of where, how, when, you should deliver your narrative to maximize both gameplay and story experience. ...

Video: A new strategy for narrative desigers

Gamasutra - Fri, 05/22/2020 - 19:32

Learn a new way to develop your game's narrative design in this 2020 GDC Virtual Talk. ...

Get a job: Visual Concepts is looking for a Senior Systems Designer

Gamasutra - Fri, 05/22/2020 - 19:23

The folks at Visual Concepts are looking for a Systems Designer to work on a brand new game. ...

Don't Miss: Designing the Elusive Targets system in 2016's Hitman

Gamasutra - Fri, 05/22/2020 - 19:03

"Playing an Elusive Target in a level you have fully mastered gives you the experience of being the apex predator. No matter what might be in store, you have the tools and experience to handle it." ...

Italy announces fund to support country's game studios during COVID-19 crisis

Gamasutra - Fri, 05/22/2020 - 18:09

The Italian government will now provide for financial support for the country's game development studios in the wake of the COVID-19 crisis, which has struck the country with exceptional ferocity. ...

The IGDA debuts standards, reporting system to curb bad industry behavior

Gamasutra - Fri, 05/22/2020 - 17:37

Game developers can now submit reports about bad behavior from companies and events to the IGDA. ...


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