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Don't Miss: A postmortem look at how Blizzard built Diablo II

Gamasutra - Wed, 05/27/2020 - 21:26

Diablo II executive producer Erich Schaefer details what went right -- and wrong -- during development of what became one of Blizzard's most impactful games. ...

Welcome to the Summer of Indie Games Direct

Gamasutra - Wed, 05/27/2020 - 20:58

Well, COVID-19 & the cancellation of E3 2020 has left a big hole in the summer game announcement schedule. To be replaced by... indie game showcases! ...

After some high-profile opt outs, Nvidia GeForce Now swaps to an opt-in library

Gamasutra - Wed, 05/27/2020 - 20:03

Game makers and publishers will now have to opt into having their game playable through Nvidia†™s game streaming service GeForce Now, and already has 200 publishers representing 2000 games on board. ...

Q& A: Designing the low-key, but highly engaging Wintermoor Tactics Club

Gamasutra - Wed, 05/27/2020 - 17:57

EVC founder Ben Walker discusses the design decisions behind Wintermoor Tactics Club. ...

AR Pokemon will soon be able to hide behind real-world objects in Pokemon Go

Gamasutra - Wed, 05/27/2020 - 15:25

Niantic is aiming to up the immersion factor in Pokemon Go with the addition of two new AR features: Reality Blending and Pokestop Scanning. ...

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