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Superhot launches on Nintendo Switch - Gadget

Google game jam - 7 hours 23 min ago
Superhot launches on Nintendo Switch  Gadget

No regenerating health bars. No conveniently placed ammo drops. It's just the player, outnumbered and outgunned, grabbing weapons off fallen enemies to ...

Using UI as a means to tell a story, convey emotion, and create personality

Gamasutra - 9 hours 58 min ago

Throughout development of the Electric Zine Maker I†™ve been trying to find some time to finally talk about UI, and how important it is to view it as part of your world building. ...

Typing games sure did get strange - PC Gamer

Google game jam - 11 hours 9 min ago
Typing games sure did get strange  PC Gamer

We didn't have Mavis Beacon Teaches Typing in my school. Instead we had some cheap knock-off version—as well as an actual middle-aged woman whose ...

C'mon and SLAM: How Oculus tackled portable, 6DOF tracking for the Quest

Gamasutra - Thu, 08/22/2019 - 21:27

Facebook shares a peek into how simultaneous localization and mapping (SLAM) technology on which Oculus Insight was built evolved to power the inside-out tracking of the Quest. ...

Behind the hauntingly beautiful music of Outer Wilds

Gamasutra - Thu, 08/22/2019 - 21:26

We speak with Andrew Prahlow, composer on Mobius Digital's beautiful space exploration game Outer Wilds, about music and the way it connects people with one another. ...

Get a job: Wizards of the Coast is hiring a Lead Server Software Engineer for Arena

Gamasutra - Thu, 08/22/2019 - 20:58

The Senior Client Software Engineering Lead is responsible for leading a team who is designing and implementing technology for Magic Digital. ...

Hatch and Vodafone partner to bring 5G mobile game streaming to Germany

Gamasutra - Thu, 08/22/2019 - 19:31

Rovio-owned Hatch is working with the phone service provider Vodafone to bring its streaming, 5G mobile game platform to select Android phones in Germany. ...

Video: Inside the transmedia storytelling of Final Fantasy XV

Gamasutra - Thu, 08/22/2019 - 19:14

In this 2017 GDC talk, Square Enix's Dan Inoue discusses what rules were made and broken to maintain a cohesive, coherent narrative in Final Fantasy XV. ...

Don't Miss: Taking the sting out of failure in Supergiant's Pyre

Gamasutra - Thu, 08/22/2019 - 18:58

"In life, we all learn through failure and not just through success. It was important for our characters to survive these confrontations and face their adversaries again." - Greg Kasavin, Creative Director at Supergiant. ...

Obituary: Sony Interactive Entertainment global account manager Mark Vitello

Gamasutra - Thu, 08/22/2019 - 16:59

Longtime Sony employee and prolific account manager Mark Vitello has passed away, Gamasutra has learned. ...

Attend XRDC for an inside look at the design of Assassin's Creed VR escape rooms!

Gamasutra - Thu, 08/22/2019 - 15:56

Ubisoft has built some groundbreaking Assassin's Creed VR escape room games, and this October you'll have a chance to learn how they do it when XRDC arrives in San Francisco! ...

Google Play Store design refresh aims to boost game discoverability

Gamasutra - Thu, 08/22/2019 - 15:20

The Google Play Store has been given a visual refresh to improve the overall store experience, and notably for mobile devs, make it easier for users to find and access games. ...

Razer and Tencent partner to further cloud gaming ambitions

Gamasutra - Thu, 08/22/2019 - 14:29

Neon-obsessed hardware and peripheral maker Razer has partnered with Chinese tech and game company Tencent to further expand into the world of cloud gaming. ...

Oculus' former head of mobile VR has left Facebook

Gamasutra - Thu, 08/22/2019 - 13:42

Another high-profile member of the Oculus family has left Facebook, with the company's former head of mobile VR, Max Cohen, departing the company this week. ...

Blog: Creating Merchant of the Skies from announcement to Early Access launch

Gamasutra - Thu, 08/22/2019 - 13:12

In October 2018, I told my partner Helen to draw whatever she wants and put it on Twitter. Ten months later, we have just published Merchant of the Skies. Here's how it happened. ...

Recapping RDC 2018 in Amsterdam - Westmount Examiner

Google game jam - Thu, 08/22/2019 - 13:02
Recapping RDC 2018 in Amsterdam  Westmount Examiner

The annual meet up of Roblox developers in 2018, the Roblox Developer Conference (RDC), was organised in the city of Amsterdam. The perfect setting for ...

How we balanced our game for beginners and for pros

Gamasutra - Thu, 08/22/2019 - 05:52

This blog post discusses three approaches to fixing beginner balance that we've used in Awesomenauts and Swords & Soldiers 2. ...

Amazon et Microsoft pointés du doigt pour leur rôle dans le développement des armes autonomes

Lemonde Technologies - Thu, 08/22/2019 - 02:47
Selon le rapport d’une ONG, les deux entreprises font partie des géants de la tech qui pourraient mener une gigantesque course aux armements dans le secteur de l’intelligence artificielle.

Get a job: Join Guerrilla Games as a Senior Producer

Gamasutra - Wed, 08/21/2019 - 21:11

As a Producer you will be an integral part of the development team, constantly looking for opportunities to improve efficiency, introduce new ideas and evolve our production techniques. ...

Report: Microsoft used human contractors to listen in on Xbox-recorded audio

Gamasutra - Wed, 08/21/2019 - 20:39

Several sources speaking to Vice say that Microsoft hired contractors to listen in on audio picked up by Xbox One consoles. ...


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