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EA is running a closed trial for its Project Atlas cloud gaming service this month

Gamasutra - Wed, 09/11/2019 - 22:03

EA has expanded testing for its Project Atlas game streaming service, namely by rolling out the service to a handful of EA Origin account holders earlier this week. ...

Get a job: Red Lens Games is hiring a Senior Programmer

Gamasutra - Wed, 09/11/2019 - 21:29

Red Lens is a team of talented, experienced game programmers providing top-tier engineering services to the videogame industry in the Seattle area and beyond.  ...

Dreamcast devs reflect on how the industry has changed since the console's debut

Gamasutra - Wed, 09/11/2019 - 20:51

"Up until the Dreamcast it felt like you were always fighting against limitations, be it capacity, performance, or quality before creating a game." ...

Don't Miss: Making Oxenfree's narrative unfold like a free-flowing conversation

Gamasutra - Wed, 09/11/2019 - 20:02

Night School Studio's Oxenfree is an interactive ghost story in which a player's contributions to the constant flow of conversation can shape the direction of the story. ...

Nintendo launches infringement lawsuit against ROM site RomUniverse

Gamasutra - Wed, 09/11/2019 - 19:48

Nintendo is continuing its legal crusade against online piracy, this time by launching a lawsuit against the owners of the website RomUniverse and seeking damages in the millions. ...

Video: Improving cross-disciplinary communication in small teams

Gamasutra - Wed, 09/11/2019 - 19:18

In this GDC 2017 talk Harmonix's Jeff Hesser examines and explains why, as teams get smaller and more agile, their need to improve conversations across disciplinary lines increases. ...

Choice design with Zachtronics' Matthew Burns - GDC Podcast ep. 2

Gamasutra - Wed, 09/11/2019 - 17:50

Matthew Burns of Zachtronics joins the new GDC Podcast to talk about his arresting visual novel Eliza, a story about the ethical conflicts surrounding an AI therapy program. How does a game with so little choice say so much about player agency? ...

Capcom wins patent infringement lawsuit against Koei Tecmo

Gamasutra - Wed, 09/11/2019 - 17:32

A ruling has come back on a 2014 patent infringement case filed against Koei Tecmo by Capcom, alleging that the former infringed on a patents filed by Capcom as early as 2002. ...

Come to XRDC and see how Childish Gambino's Pharos AR app was made!

Gamasutra - Wed, 09/11/2019 - 17:02

At XRDC you'll see how Unity and Childish Gambino created Pharos, an ARCore-powered app that lets fans step through an illusory portal and into a glowing universe of Childish Gambino's music. ...

Blog: From Air to Unity - The monstrous cloud editor under our bed

Gamasutra - Wed, 09/11/2019 - 16:26

The journey of a small team behind Svoboda 1945 into the depths of Flash development, about building their own git, creating their own cloud editor and eventually ending up loving Unity. ...

The GDC 2020 Free to Play Summit needs your best talk pitches!

Gamasutra - Wed, 09/11/2019 - 16:03

Got a great idea for a talk that'd fit in well as part of the Free to Play Summit at next year's Game Developers Conference? Now's the time to pitch it! ...

Report: Disney plans to sell Marvel Strike Force dev FoxNext Games

Gamasutra - Wed, 09/11/2019 - 15:56

Disney reportedly plans to sell FoxNext Games, the development studio it acquired less than a year ago as part of its $52.4 billion acquisition of many 21st Century Fox assets. ...

Tales from discoverability land: vol. 1

Gamasutra - Wed, 09/11/2019 - 15:04

This roundup around game discoverability includes looks at Steam users and how they look at your game, mobile discoverability and Steam wishlists to sales. ...

No longer Adrift: How Bossa reset course after closing its biggest project - GamesIndustry.biz

Google game jam - Wed, 09/11/2019 - 14:56
No longer Adrift: How Bossa reset course after closing its biggest project  GamesIndustry.biz

Worlds Adrift was a massive undertaking for a studio like Bossa. The sky pirate MMO featured a persistent world that retained every shipwreck, was populated by ...

Blog: Methods of creating invisible tutorials

Gamasutra - Wed, 09/11/2019 - 14:14

This is an explanation of 5 different easily applicable methods for creating your own seamless and engaging invisible tutorials. ...

Alienplay Games | Devlogs - GameDev.net

Google game jam - Wed, 09/11/2019 - 07:35
Alienplay Games | Devlogs  GameDev.net

Hi everyone! Finally, after 3 months long pause, I decided to start my new game project. The idea for this new game is that you control a ball and you have to ...

Q& A: How a part-time team turned Hamlet into the time-looping Elsinore

Gamasutra - Wed, 09/11/2019 - 07:02

Elsinore developers Connor Fallon and Eric Butler discuss the underlying simulation theory behind their Shakespeare-themed game, and how Golden Glitch Studios handled part-time development. ...

‘Microsoft Excel’: A Strategy Game - Daily Bayonet

Google game jam - Tue, 09/10/2019 - 23:30
‘Microsoft Excel’: A Strategy Game  Daily Bayonet

In so many existing years of gaming, we have seen almost everything from the amazing to the worst. But sooner or later, something weird appears on the horizon ...

Up to 200 more GameStop stores set to close, with more to follow

Gamasutra - Tue, 09/10/2019 - 23:16

In a conference call with investors today the team at game and knick-knack retailer GameStop confirmed plans to close 180-200 "underperforming" stores this year, with more to come in the years ahead.  ...

Get a job: Join PlayStation as a Senior Sound Designer

Gamasutra - Tue, 09/10/2019 - 22:19

We are looking for a Senior Sound Designer to join our award-winning team to craft high quality audio content for 1st party product development projects. ...

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