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Video: Living the freelancing dream while avoiding the nightmare

Gamasutra - Wed, 07/17/2019 - 19:18

In this 2019 GDC talk, game writer Greg Buchanan discuses strategies to cope with the positive and negative aspects of freelance work, and ultimately build your career and reputation! ...

Outsourcing studio Pole to Win expands with Montreal office

Gamasutra - Wed, 07/17/2019 - 19:04

The game and tech outsourcing company Pole to Win is opening up an office in Montreal, the sixteenth studio the company has opened up to date. ...

Blog: Finding the fun in monetizing Archero - Part 3

Gamasutra - Wed, 07/17/2019 - 18:40

Welcome to part three of my look into Archero! This time we†™ll focus on the monetization aspect of the game and how it doesn†™t intrude on the fun. ...

Odyssey and Siege push Ubisoft to a better-than-expected quarter

Gamasutra - Wed, 07/17/2019 - 17:34

Ubisoft credits Assassin's Creed Odyssey and Rainbow Six Siege for that performance, two games that notably released before Q1 even began. ...

Terraforming Mars dev LuckyHammers has closed down

Gamasutra - Wed, 07/17/2019 - 16:30

LuckyHammers, the developer behind Terraforming Mars and the unreleased game Mansions of Madness: Mother†™s Embrace, has closed its doors. ...

VR training for the workplace works -- see how firsthand at XRDC!

Gamasutra - Wed, 07/17/2019 - 15:58

Hilton and the Sweetrush design firm won top honors for their innovative and effective use of virtual reality as a training tool, and at XRDC this October they're going to show you how they did it! ...

Blog: How music enhances virtual presence - Part 1

Gamasutra - Wed, 07/17/2019 - 15:04

In the first of a four part series, video game composer Winifred Phillips shares ideas from her GDC 2019 talk, 'How Music Enhances Virtual Presence.' ...

Pokemon Detective Pikachu is the second highest grossing video game movie ever

Gamasutra - Wed, 07/17/2019 - 14:45

Pokemon Detective Pikachu has become the second highest-grossing video game movie of all time after bringing in $429 million worldwide at the box office. ...

Indie publisher Private Division splits from Swedish dev The Outsiders

Gamasutra - Wed, 07/17/2019 - 14:00

Private Division, the indie publishing label owned by Take-Two, has parted ways with Swedish developer The Outsiders. ...

Blog: Crowdfunding and tabletop games - A 2019 mid-year update

Gamasutra - Wed, 07/17/2019 - 13:14

ICO Partners' very own Thomas Bidaux looks at the state of board games on Kickstarter in the first half of 2019. ...

Nintendo is boosting Switch battery life through a slight hardware refresh

Gamasutra - Wed, 07/17/2019 - 13:09

Nintendo is releasing an upgraded version of the original Switch that will offer more battery life for your buck. ...

Q& A: Designing for deception in Werewolf-inspired Project Winter

Gamasutra - Wed, 07/17/2019 - 08:01

There are a lot of survival games out there these days, but none that are quite like Other Ocean's Project Winter. We speak with Other Ocean to dig into this Werewolf-inspired multiplayer game of deception. ...

GOG puts Heaven's Vault up for sale after declining to sell the game at launch

Gamasutra - Tue, 07/16/2019 - 21:11

The CD Projekt-owned storefront GOG has walked back an earlier decision about Inkle Studios' Heaven's Vault, announcing that it has changed its mind and will now sell the game on the digital store. ...

Gearbox wants crossplay in Borderlands 3, but it won't launch with it

Gamasutra - Tue, 07/16/2019 - 20:39

Gearbox wants Borderlands 3 to be one of a growing number of games that have bridged the console gap for online multiplayer, but the feature won't be in the game on day one. ...

Get a job: iGotcha Studios is hiring a Unity Developer

Gamasutra - Tue, 07/16/2019 - 20:15

iGotcha Studios is looking for a passionate programmer ready to join an exciting, growing studio. ...

Designing experimental game Cultist Simulator for commercial success

Gamasutra - Tue, 07/16/2019 - 19:36

In this 2019 GDC talk, Weather Factory's Alexis Kennedy discusses the challenges and the advantages of the decisions made while creating the studio's digital tabletop sect sim Cultist Simulator. ...

GameStop taps design firm R/GA to help keep its stores relevant

Gamasutra - Tue, 07/16/2019 - 19:10

Struggling retailer GameStop is working with design firm R/GA to come up with new designs for its storefronts that offer 'streamlined' venues focused on things like eSports, or retro games. ...

Don't Miss: 20 difficult games worth revisiting and learning from

Gamasutra - Tue, 07/16/2019 - 18:38

In this classic feature 20 games with intriguing, influential, or otherwise notable difficulty systems are profiled to help game devs broaden their perspective on difficulty and learn some new tricks! ...

Sharpsburg camp gives teens a glimpse of gaming design - TribLIVE

Google game jam - Tue, 07/16/2019 - 18:05
Sharpsburg camp gives teens a glimpse of gaming design  TribLIVE

Ten lucky teens from Sharpsburg, Etna and Millvale got the chance to attend an intensive hands-on gaming camp at Sharpsburg Community Library where they ...

PSA: Upload your resume to Gamasutra's job boards!

Gamasutra - Tue, 07/16/2019 - 17:03

Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want! ...


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