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The latest Unreal Engine update adds initial support for next-gen consoles

Gamasutra - Wed, 05/06/2020 - 13:04

Epic has updated Unreal Engine to add support for the PlayStation 5 and Xbox Series X. ...

Blog: Anatomy of a failed Kickstarter - Part 3

Gamasutra - Wed, 05/06/2020 - 13:04

The third part of my analysis of my failed Kickstarter campaign. We†™ve gone over the plan, we†™ve gone over the data; now it†™s time to sit down, look at the results and draw out some lessons. ...

Activision Blizzard now fully WFH and covering employees' COVID-19 costs

Gamasutra - Tue, 05/05/2020 - 23:18

Activision Blizzard confirmed today that all of its offices have been working from home since mid-March, and all employees' COVID-19 testing and treatment costs are being covered by the company. ...

Activision Blizzard raises full year outlooks as Q1 revenue beats expectations

Gamasutra - Tue, 05/05/2020 - 22:06

Activision Blizzard had a solid Q1, so much so that the company has raised its forecasts for the full year as a result. ...

Get a job: Ori developer Moon Studios is hiring a remote Senior Character TD

Gamasutra - Tue, 05/05/2020 - 21:28

Moon Studios is looking for Senior Character TDs. After redefining the Metroidvania genre with the Ori series, our next goal is to revolutionize the ARPG genre. ...

EA reaped $5.5 billion in revenue last year, most of which came from digital dealings

Gamasutra - Tue, 05/05/2020 - 21:10

EA credits its live game portfolio for an overall strong year, with COO and CFO Blake Jorgensen saying this latest report "[proves] the value of the live services path we†™ve been on." ...

Video: How Supercell designed the Clash of Clans Battle Pass

Gamasutra - Tue, 05/05/2020 - 19:37

In this GDC 2020 virtual talk Supercell's Eino Joas discusses the two-year process that led to the development of a Battle Pass for Clash of Clans. ...

Report: Facebook is working on an updated version of its Oculus Quest VR headset

Gamasutra - Tue, 05/05/2020 - 19:27

Facebook reportedly is toying with a smaller size and increased refresh rate for the next iteration of its standalone Oculus Quest VR headset, sources close to the matter tell Bloomberg. ...

Don't Miss: Balancing storytelling and player choice in Prey

Gamasutra - Tue, 05/05/2020 - 18:40

Lead designer Ricardo Bare gives a detailed (and spoiler-heavy) breakdown of the narrative design of Arkane Studio's emergent sim Prey. ...

Blog: Tips for marketing your queer narrative indie game

Gamasutra - Tue, 05/05/2020 - 15:14

How do indie game creators market their games successfully when they don't have the resources of even a small studio? ...

Microsoft will build Xbox Series X buzz with monthly 'Xbox 20/20' showcase

Gamasutra - Tue, 05/05/2020 - 15:12

Microsoft will host a series of monthly 'Xbox 20/20' event to reveal "the future of Xbox." ...

MicroProse brand, known for X-COM and Civilization, has been revived

Gamasutra - Tue, 05/05/2020 - 14:30

The MicroProse brand has been revived almost 20 years after the iconic American developer-publisher was shut down by then-owner Infogrames. ...

AppLovin invests in Sweet Escapes developer Redemption Games

Gamasutra - Tue, 05/05/2020 - 13:23

Mobile marketing platform AppLovin has made a undisclosed strategic investment in San Diego mobile studio Redemption Games.  ...

Blog: Developing games for the Sinclair Spectrum Plus

Gamasutra - Tue, 05/05/2020 - 13:11

A trip to the past by an indie game developer who started his game-dev days back in the '80s with a Sinclair Spectrum Plus, and now has found great tools to create games for the 'Speccy' again. ...

Building Enter the Gungeon's dungeon-climbing spin-off Exit the Gungeon

Gamasutra - Tue, 05/05/2020 - 13:08

Dodge Roll's Dave Crooks reveals how the studio has polished its bullet hell dungeon crawler Enter the Dungeon and revised its design to create spin-off dungeon climber Exit the Dungeon. ...

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