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Electronic Arts' subscription service EA Play is live on Steam

Gamasutra - Mon, 08/31/2020 - 21:45

EA and Valve's partnership to bring the EA-flavored subscription game library and discount program has finally come to fruition. ...

Get a job: Join Visual Concepts as a Camera Designer

Gamasutra - Mon, 08/31/2020 - 21:28

Our Agoura Hills studio is looking for a Camera Designer to design and implement game cameras that make players feel like they are part of the action.  ...

Ubisoft apologizes after Tom Clancy mobile game co-opts BLM movement

Gamasutra - Mon, 08/31/2020 - 21:15

Ubisoft says it is patching out imagery from a promotional video that likened the villains of its Tom Clancy†™s Elite Squad game to the real-world Black Lives Matter and Black Power movements. ...

Don't Miss: The nuts and bolts of Fable III

Gamasutra - Mon, 08/31/2020 - 20:09

Now's a great time to take a look back at this 2010 interview with Fable III's lead designer Josh Atkins on the road to the last major Fable release. ...

Ubisoft (temporarily) suggests no PS1, PS2, or PS3 backwards compatibility for PS5

Gamasutra - Mon, 08/31/2020 - 19:43

A Ubisoft support article said that the PlayStation 5's promised backwards compatibility only extends to the PlayStation 4 generation, and will leave games from PS-branded legacy and retro systems out in the cold. ...

Blog: Why knowing how to focus and not to scope creep is an essential skill

Gamasutra - Mon, 08/31/2020 - 19:11

The second episode of 'Scope: Choose A Target! Focus! Shoot!,' where we explore the 'Focus!' part. Knowing how to focus and not to scope creep is an essential skill. Here's why. ...

Video: How procedural environmental destruction works in Control

Gamasutra - Mon, 08/31/2020 - 18:59

In this GDC Summer session Remedy's Johannes Richter showcases the technology used and lessons learned creating the destructible world of the Oldest House in Control. ...

App Store tweaks ease bug fix process, let devs pitch App Store Guidelines changes

Gamasutra - Mon, 08/31/2020 - 18:33

Apple has launched some promised changes to its App Store Review process that give developers a tiny bit more flexibility when navigating App Store Guidelines. ...

New PlayStation exclusives and first-party studios key in Sony's PlayStation strategy

Gamasutra - Mon, 08/31/2020 - 15:52

By leaning into (and continuing to improve) its brand strength, Sony aims to help PlayStation face off against increasing competition on PC and other platforms. ...

Sponsored: The game dev guide to unpacking the mobile cheater's toolbox

Gamasutra - Mon, 08/31/2020 - 14:08

Learn about the most common cheats out there, counter measures that can be applied to mobile games, and more. ...

Le numérique crée « deux mondes du travail opposés : les surmenés et les surnuméraires »

Lemonde Technologies - Mon, 08/31/2020 - 04:30
Pour éviter l’aggravation de la fracture sociale, il faut créer de nouveaux emplois, l’automatisation devenant non pas le prétexte de la réduction des coûts, mais le moteur d’une qualité de service inédite, affirme dans une tribune au « Monde » François-Xavier Petit, conseiller en innovation.

Apple has terminated Epic Games' App Store account

Gamasutra - Fri, 08/28/2020 - 21:13

Apple has made good on its promise to purge all Epic Games content from the App Store if it did not fall in line with the company's terms of service. ...

Get a job: Kano is hiring a QA Automation Engineer

Gamasutra - Fri, 08/28/2020 - 20:42

Kano is looking for a QA Automation Engineer. Could it be you? ...

Video: An inside look at the making of Hardspace: Shipbreaker

Gamasutra - Fri, 08/28/2020 - 19:18

In this 2020 GDC Summer talk Blackbird Interactive's Rory McGuire and Elliot Hudson walk through the studio's process of designing its unique derelict spaceship slice-'em-up Hardspace: Shipbreaker.  ...

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