Game: Wallz

Wallz, created by Dat Team is a game in which four players play against each other to survive and find 4 keys hidden in the maze. The goal of the game is to collect the four hidden keys and get to the center of the maze first. The player who manages to do this wins the game. The catch however is that every 15 seconds one of the players gets to change the maze. This is done by inserting a tile on the side of the maze which will move all the tiles in that particular row. Besides the maze being changed every 15 seconds the players are also on a time limit themselves. At the start of the game each player gets a lantern filled with lantern oil. Whilest walking through the maze the players will consume this lantarn oil. The players have to collect latern oil to fill up their lanterns and stay in the light, because when they dont, bad things will happen to them in the dark.


I’m Board: Make a game that is inspired by, but not a simulation of, a popular board game.
More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.


Wallz is being developed on Aluna, a custom engine created by Leroy Sikkes and Paul Mertens.


Sunday, January 27, 2013 - 00:41
Alexander Immerzeel
Joost Meulenkamp
Paul Mertens
Marco Jongenelis
Jimmy van den Bergh
glqxz9283 sfy39587stf02 mnesdcuix8