Game: Voodoo - Break the spell

After a long and hard worklife life in the magic business "O" has been scrapped and left alone in the mystery woods. Help setting "O" free from his inanimated state. Use the power of collaboration and combine your characteristics with those of your teammates to support "O" on his way through the woods. Love, curiosity, doubt and fear are the main forces that will support the retired voodoo puppet to find a new life. +++ Originally intended to be played without your standard interface but with the power of holding hands in a real life magic circle. With the help of the "MakeyMakey Kit" the four players can be connected to one of your computers arrow keys each. One of the players additionally will be electrically earthed. To navigate in the game, the players have to time and combine their powers by holding and releasing hands. Each chain of action has to include the electrically earthed player.
 
 

Diversifiers

Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.
Bigger Picture: The game touches on a political, environmental or social issue.
May the (Web) Force Be with You: The game runs in a browser with no plugin.

Platforms

non-digital game (board game, card game, physical game, etc.)
Web standard (Html5, Java, JavaScript, Flash)
 
With the help of the "MakeyMakey Kit" the four players can be connected to one of your computers arrow keys each.
 
 

Updated

Monday, January 28, 2013 - 09:05

Team

 
guido's picture
Guido G.
cyberkati's picture
Katharina Tillmanns
 

Credits

Carmen Johann: Game Design, Character Design, Animation

Guido Göbbels: Game Design, Game Art, Level Design, Programming

Kati Tillmanns: Game Design, Interface Design, Sound Design

Comments

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