Game: Visions of Eris

Vision of Eris is a 3d game made with Processing. The concept of the game is 3d world made on a marker. Each marker represent a different scenario that user can explore. The game is multiplatform, it can runs on Android, Linux, Windows, Mac OS X, FreeBSD and Ouya (and in the future on the web using WebGL and WebRTC). Eris is a girl, she wakes up in a psychiatric hospital. Around her there are some objects and a corpse. Using this object she has to find out several misteryes using objects. Inside her head she hear a costant hearth pulse, using wrong object, her rate hearth increase and she can possibly die, using right object and solving the game, the rate hearth decrease and she can continue to live.

Diversifiers

Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
10 little pigs: The game uses 10 or more buttons or keys for gameplay-related actions (no pause or anything else).
Two Are Better Than One: The game requires two or more different mobile devices to play.

Platforms

Windows
Mac OS X+
Android device
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix
Processing

Updated

Friday, February 1, 2013 - 12:21

Source File(s)

Team

Diego Luca Candido
Giorgio Pomettini
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