Game: Vampire Ops
The game plays on the concept of navigation through the superhuman/natural capability of the character to locate individuals through the sound pulses of their heart beats. The game follows the natural conceptions of sound amplification and diminution through distance. To add as a sort of player aid, we added an ability that is most likely the same as that of echolocation. Players will have to navigate their way to the heartbeat sources through logical decisions depending on how the sound waves strengthen or weaken or not fluctuate at all (which means that the player has hit a wall). In order to promote this gameplay, we have limited echolocation's number of uses.