Game: Spy Heart
Spy Heart is a tense game of cat and mouse where a rogue spy is on the run from the agents who are after them. The game requires a mobile phone with GPS capabilities and takes place within an geographic area designated by the player who creates the session. Once the session is created, other players can join that session and the game begins when the session start timer expires. The game randomly selects a "Spy" and the rest of the available players are designated as "Agents". When the game begins, the Spy is shown the locations of the other Agents and is given 100 seconds to move as far away from them as they can. Once the 100 seconds is up, the hunt begins and the Agents begin their pursuit of the Spy. During the hunt, Agents will receive periodic updates on the Spy's location. The frequency with which the Spy broadcasts their location is based on their heart rate, which is based on the proximity of the Agents to the Spy. As long as the spy manages to stay far enough away, their location will be broadcast periodically, however, the Spy is required to occasionally "hunker down" and stop moving for a period of time during which all Agents gain full visibility to the Spy's location. The game ends either with an Agent winning when they enter the Spy's minimum proximity or with the Spy winning when the session timer ends and they've managed to evade the Agents.
No cheating (please): The game system relies on willing player participation to enforce the rules of the game world (e.g., hold your breath, close your eyes, etc.).
Two Are Better Than One: The game requires two or more different mobile devices to play.
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…
X Marks the Spot: The game involves something location-based, such as a geocache, or requires the player to go to one or more specific geographic locations.