Game: Samurai XX

An epic tale based in Neo-Feudal Japan of a (not so) noble Samurai warrior who had his eyes stolen by en evil demon. With his loss of vision, the Samurai has to utilise his other senses to observe his surroundings. With his years of training, and a few stumbles along his way, his quest for revenge has begun. Controls - WSAD for player movement Spacebar/Left Mouse Click for Attack Inclusive Diversifier Challenge - This game could be experienced by any person with partial or full loss of hearing, while still being able to enjoy the full entertainment of this game prototype. List of accessibility features included - Motor – ability to operate a controller => • Simple controls • Large well-spaced interactive elements || Hearing – ability to hear => • Reinforce any important audio information with visuals/text, eg. indication of which direction you’re being shot from in FPS games • Clearly formatted text for all speech (subtitles, eg. “John: Hello”) • Clearly formatted text for important background sounds (captions, eg. “Wind whistles”) || Cognitive – ability to understand, remember, process information => • Game can be started without navigating multiple levels of menus • Reinforce any information conveyed by text with images, sound or speech


Inclusive: The game is specifically designed to include people with a given disability.

Executable or Installer


Run the "SAMURAI XX.exe" file and select the desired screen resolution.




Tools and Technologies

Unity (any product)
Adobe Flash CS6, Adobe Photoshop CS6


Friday, February 1, 2013 - 21:56

Source File(s)



theWinnie's picture
Winston Tang
Hadleigh Barton-Ancliffe
Emile Pascoe
Nicholas McDonnell


The Samurai Punk Rockers -

Emile Pascoe - Programmer/Design

Hadleigh Barton-Ancliffe - Programmer/Design

Nicholas Mcdonnell - Artist/Design

Winston Tang - Programmer/Design


Special Thanks -

Yueyue Mo - Character Design/Opening Video Art

Kevin Powe - Voice Over Artist

Nathan Anthony - Music

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