Game: Running Dead
Adrenaline pumping location based outdoor zombie apocalypse game that utilizes a mobile phone and a heart beat belt. The player has a heart disease and his heart is equipped with a rechargeable pacemaker. The pacemaker is charged by the player physical activities in the real world. If the heart beat rate of the player is large enough, the pacemaker battery is charged and he stays alive. If the heart beat rate drops and the battery is drained empty, the player dies. The player has a series of missions that requires location based activities, such as running away from zombies or staying in a certain area (i.e. zombie horde around the player). If the zombies catch the player, the player dies. UPDATE: The heart rate monitor connection wasn't successful so this version is incomplete and uses touchscreen controls instead.
Two Are Better Than One: The game requires two or more different mobile devices to play.
X Marks the Spot: The game involves something location-based, such as a geocache, or requires the player to go to one or more specific geographic locations.