Game: Pulsar

Vibration is the essence of the universe. It emerges, gives power, it is the soul. Enjoy this competitive local multiplayer game with your friend! Grab your controller / keyboard, and try to capture the pulse generators in deep space! Two hotseat players control the pulsars on the space board. Pulsars are emited from the sources, and are controlled by moving them clockwise/counterclockwise. You have to capture the pulse generators to increase your points. The goal is to capture as much pulse generators as possible to beat your opponent. But beware, controlling pulsars becomes harder as you take control of the pulse generators. Also, you have to avoid the pulses emited from the opponent's pulse generators.
 
 

Diversifiers

Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…

Executable or Installer

 
 

Player1 buttons: Space to launch, A, D

Player2 buttons: Return to launch, Left arrow, Right arrow

 

Platforms

Windows
Mac OS X+
Web browser with special plugins (Unity player, Torque,...)
 

Tools and Technologies

Unity (any product)
 
We are 3 coders + 1 sound designer. All the artworks are abstract shapes, particles, code-generated stuff.
 
 
 

Updated

Wednesday, January 30, 2013 - 10:02

Source File(s)

 

Team

 
kayalanzade's picture
Ali Can Demiralp
cevikarda's picture
Arda Cevik
 

Credits

Ali Can Demiralp - code

Arda Çevik - code, game design

Emre Kayalan - code

Erhan Kabakçı - audio

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