Game: Life Experiences

LifeExperiences symbolises the human's need for love and the myth of the soulmate. The player is the half of a pulsing hearth which lives its life searching the other half. The path, made of clock gears his indeed his path trough time, signed by the sun rising at the heart's birth and going down at its death. The only way to save himself is to find the other half of the heart. But the two hearts have different pulses and they can only get together if their heartbeats go at the same time. Life, with all its experiences, will change the rithm of the beats. A party, a friend, a coffee, a death, a sofa, anything can affect the pulse, be it positive or negative. Every single experience can make the two halves closer, but at the same time can lead them to death. Each player will have to find the right sequence of experiences and emotions to reach his half and be able to stay alive. Sometimes he will even have to sacrifice something in order to reach his loved one or to keep living. LifeExperiences wants to point the fact that life itself defines us, with all the positive and negative experiences, but also that if you're smart you can get to decide where to go. Play using the ARROW KEYS and SPACEBAR.

Executable or Installer


Click and play.



Mac OS X+
Web browser with special plugins (Unity player, Torque,...)

Tools and Technologies

Unity (any product)
Tidy Tile Mapper, IGSoft Tools, 2DToolkit, NGUI


Tuesday, January 29, 2013 - 06:15


Chiara Rossi
Shynys's picture
Sara Torda
danibi's picture
Daniele Bianchini


Graphics: Sara Torda e Chiara Rossi

Development: Daniele Bianchini

Game Design: Everybody

Special Thanks to Steve Petruzza (Music)

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