Game: Jarheart

You play a Marine who has descended into hell. Your only light in this world is a heart you carry around in a lantern. Based on the rhythm of the heartbeat, you can extend your light to explore new areas - or find new foes. Can you find all the hearts and escape once and for all, or will these lost souls claim yet another? Press space to beat heart (shrink/grow light)

Executable or Installer


Download and run



Web standard (Html5, Java, JavaScript, Flash)
Java Slick 2D Open GL Photoshop Eclipse Dropbox


Wednesday, January 30, 2013 - 19:21

Source File(s)

Repository name: 


wherbit's picture
Will Herbert
Nathaniel Hahn
NolanManning703's picture
Nolan Manning
Noah Senzel
kirocuto's picture
Matthew Coleman


Noah Senzel - Game Design, Level Design, Testing

Matthew Coleman - Game Concept, AI Programming/Pathfinding

Christopher O'Grady - 2D Dynamic Lighting Design, Sound Implementation, Debugging

Nathan Hahn - Sound Design, Level Implementation

Will Herbert - Enemy and environment Design, Concept Art

Nolan Manning - Enemy and Character Design, various visual effects

Colby Dame - Collision Detection, Sprite Sheet Implementation, Player Controls, Plane Implementation

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