Game: Hemogoblins

Hemogoblins; play as a spirit goblin tasked with steadying the heart of your bonded golem. As rivets fly off and fluid stops pumping, you are there to spot-weld and ducttape your way to a steady heart. Try to get all the pieces of the heart stablized: => click and drag to move the camera. => right-click on a troublesome piece to play a minigame. Playing a minigame reverses the rate of that piece, and slows down the deviation of that piece. => right-click while viewing a piece to return to the main camera. Enjoy!


Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.



Tools and Technologies

Unity (any product)
Other tech used: Visual Studio 2008 (exts: VsVim, Visual Assist x) 3DS Max Adobe Photoshop CS4 Autotracker-bu: SchismTracker:


Sunday, January 27, 2013 - 20:53
Frank Voelker


Imaginated & Implementated by Frank 'Dragonsdoom' Voelker ( )

Heart asset artisticated by XADMAX2 Gerardo Perusquia Montes ( via TurboSquid )

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