Game: Heart QWOP

A cardiovascular take on QWOP, the running simulator (http://www.foddy.net/Athletics.html). A separate keyboard key is assigned to every chamber of the heart and each lung. Keep the heart beating at a steady rate and get oxygen to the body or risk passing out. U, I, O, P are mapped the four chambers of the heart in the order in which they beat. Each chamber lights up when it contains blood; red if the blood is oxygenated or blue if not. Mid-beat, after the U and I phases, the blood-flow passes through the lungs and oxygenates... unless you forgot to breathe. Once the heart-rate is high enough for jogging and exercise, lungs come into play and breathing must be triggered manually. Keyboard mashing works but is discouraged, it is the equivalent of a cardiac arrest. Just saying. The Unity webplayer can also be found here: http://www.reinot.com/heartQWOP/
 
 

Diversifiers

Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.
10 little pigs: The game uses 10 or more buttons or keys for gameplay-related actions (no pause or anything else).

Executable or Installer

 

Platforms

Web browser with special plugins (Unity player, Torque,...)
 

Tools and Technologies

Unity (any product)
 
Unity, Silo, Photoshop.
 
 

Updated

Sunday, January 27, 2013 - 21:46

Source File(s)

 
wajeemba's picture
Andrew Ahlfield
monkeyscience's picture
Andres Reinot

Comments

QuantumRyan's picture
Submitted by QuantumRyan on Wed, 01/30/2013 - 17:58

Frustrating yet fun.  It's very interesting to play, much like QWOP is.

The left-to-right letter sequence is just right to throw off the natural rhythm I was trying to achieve.  That is until I switched to my left hand.  Then the lungs, which I assume you’re supposed to do at the same time.

Only suggestion would be feedback with the heart graphic when you die.

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