Game: The Found

An island village lives in terror of a horrible curse. Play as either the savage Werewolf or a pitiable Human in this deadly game of hide and seek and explore a hauntingly beautiful 3D setting. You can work cooperatively with your fellow humans all over the world to defeat the curse or save yourself by throwing them to the eh, wolves.
 
 

Diversifiers

More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.

NOTES:

1. Use the Alternative Upload link below to get the absolute latest version of the game.

2. The Found is an online multiplayer game.  Your experience may vary depending on who else in the world is currently playing.

3. The development team is currently continuing work on The Found.  Feel free to send comments, suggestions, and found bugs via email to
.  Thanks for your help.

CONTROLS:

W, A, S, D to move; Space to Sprint; Esc to toggle the Pause Menu 

TIPS:

1. In this deadly game of hide and seek, you’re either a Werewolf or a Human.  Werewolves seek to devour the humans on the island.  Humans are simply trying to survive until dawn.

2. Werewolves can detect the beating of Human hearts.  As a Werewolf, look for the red scent of fear that surrounds Humans like a cloud.  As a Human, try to remain calm to keep your Heart Rate down.

3. The Hourglass Power Up can help the humans last the night.  Look for the Shining Pillar of Light to locate them.

 

Platforms

Windows
 

Tools and Technologies

Unity (any product)
 
 

Updated

Thursday, June 20, 2013 - 23:37
 
 

Team

 
Timothy Prowls
Terrence Andrews
Michael Hopper
RoosterShield
philip.johnson.167's picture
Philip Johnson
michael.beecham.54's picture
Michael Beecham
Derek Rosa
cynical81's picture
John A. Bertolini
 

Credits

Derek Rosa (Programmer)
Jason Diehl (Programmer)
John A. Bertolini (Producer, Designer)
John Belba (GUI Texture Artist, Animation Artist)
Michael Beecham (2D Asset Artist, 3D Asset Artist, Designer)
Michael Hopper (Programmer)
Philip Johnson (Character Artist)
Steven John Belowsky Jr. (Designer, Programmer, Audio)
Terrence Andrews (Programmer)
Timothy Prowls (2D Artist)
Tony Yang (2D Artist)

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