METU GATE / GGJ13 - Game Project
Jamiryo has fears; achluophobia, claustrophobia and acrophobia. And he has to reach the opposite side of the mountain but there are some challenges such as tunnel, alleyway and bridge. We must be careful and help him maintaining the rhythm of walking across the path. If we miss the pressing time for step, his heartbeat accelerates and his health decreases. As long as we press the valid button on time, he walks faster and faster.
Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.
I’m Board: Make a game that is inspired by, but not a simulation of, a popular board game.
The Truth is Out There: Some external real world element, such as weather, time of the day, etc, affects gameplay. It MUST affect gameplay and can’t be only a scenario element.
Bigger Picture: The game touches on a political, environmental or social issue.