Game: Fallax Mors
Props to the following people who worked on the game, or influenced it in someway shape or form.
David Wolff - Programmer
Shayne Cline - Programmer, Sound Development(Music)
Bethany Einer - 1/2 of the amazing artistry that we are so unworthy of.
Richelle Raun - The other half of that artistry.
Joey Kanaly - For being an overall awesome person. We might not have been able to get the multiplayer up, but you helped with Concept Design and just keeping us sane the entire time that we were there.
Braedon Reese - Concept, Sound, Level Designs, Game Mechanics, pretty much keeping everyone organized more than actual jobs.
A large thanks goes out to the professors at Herzing University in Madison, WI. Aaron Kahn, Paul Johann, Greg Vaughn, and Erik Pederson. You guys, whether stopping in to helping out with a few lines of code, or just encouraging us to push even harder to get our very first game out as soon as possible, were truly a crux to our success at the Game Jam. Thank you.
And thank anyone else who made this event possible, and whoever attended. It was honestly one of the best times I have ever had in my life thus far, and I will likely not miss another Jam for the rest of my time at Herzing... maybe even beyond that.