Game: Eduardo Aluicous Prendergast
Eduardo Aluicous Prendergast is a short somewhat abstract 2D survival-horror game. In this game the player uses the arrow keys to move the title character around the environment. However, the objective is never explained to the player and it is left for the player to figure it out. Builds: Windows .exe An untested .jar and .app are included in the .zip. Explaining my use of the diversifiers: True Colors: A large portion of the game uses only the basic 16 colors as part of an attempt to look like older games. Backwards: A full explanation will not be given at risk of spoiling the game, but it should suffice for me to say this. A tutorial is given, but it doesn't explain anything with words. Also, the character does not start with full health ("sanity"), but there is no game over screen when all of it is lost. No Cheating: I'm not saying why I used this. Play the game and you may figure it out.
True Colors: The game uses only the basic 16 colors: black, gray, silver, white, maroon, red, olive, yellow, green, lime, teal, aqua, navy, blue, purple and fuchsia. See color chart
Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
No cheating (please): The game system relies on willing player participation to enforce the rules of the game world (e.g., hold your breath, close your eyes, etc.).
A Game By Ian Lofgren