Game: Do Androids Dream of Electric Hearts

The game involves an android traversing his dreams in an attempt to find emotion, which is represented by hearts. The player attempts to collect all the beating hearts in the level, which the player must listen for the beating of if he wishes to locate them. The game begins in a short tutorial portion in which the player learns to listen for heartbeats, move select platforms and use a jet-pack to reach higher areas. During this short area, the player will easily collect 3 hearts. The player is then thrown into a complex area in which there are three hidden, constantly beating hearts. The player will listen for where they hear the heart beats coming from in order to successfully finish the game. In order to get to the hearts, the player will need to use all that was taught in the tutorial level. Team EMPathy is a group of First Year Jammers from a variety of colleges, ranging from SPSU, to Georgia Tech, to SCAD Atlanta!


10 little pigs: The game uses 10 or more buttons or keys for gameplay-related actions (no pause or anything else).
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…


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Tools and Technologies

Unity (any product)


Sunday, January 27, 2013 - 21:11


Marc Huet
Joshua Moore
Ryan Zappulla
Dimitris Mann


Joshua Moore (joshuamoore (66813)): Game Design, Coding

Ryan Zappulla (rewq455 (66678)): Game Design, Coding

Marc Huet (mbhuet (66847)): Game Design, Coding

Dimitris Mann (Dimitris Mann (61138)): Music and SFX

Tyler Greene (junpikun (66806)): Game Design, Graphics

Amber Wheeler (wheeleraa (67211)): Game Design, Graphics

Ajay Ganapathy (ajay.ganapathy (60876)): Game Design, Graphics

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