Game: Detachment

--- desert (verb): from Old French deserter (12c.) "leave," lit. "undo or sever connection," from Latin deserere "to abandon, to leave, forsake, give up". --- Whether it takes place in an unknown desert or it's just a metaphor, Detachment is an ambient game about questions that appear in the hardest moments of our lives that no one can answer. "Is there hope? How much? When everything changes, will someone hold my hand?" But you shouldn't be too afraid. There is always hope when you try hard enough to find it. It's not too late.
 
 

Diversifiers

Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…

Executable or Installer

 

Platforms

Windows
Mac OS X+
Android device
 

Tools and Technologies

Unity (any product)
 
Best playable on devices with multitouch.
 
 

Jam Site

 

Updated

Tuesday, January 29, 2013 - 09:27

Source File(s)

 
Kodll's picture
Karel Matejka
Michal Ščuglík
darkfejzr's picture
Pavel Novák
evei's picture
Eva Grillová
plysovej_kaktus's picture
Filip Pokorny
 

Credits

special thanks to Sigur Rom (music) for inspiration

Comments

wx45's picture
Submitted by wx45 on Tue, 01/29/2013 - 00:03

Great Art, and touching story. Congrats on getting rewarded

Kodll's picture
Submitted by Kodll on Tue, 01/29/2013 - 09:24

Thank you Mateusz for your kind words!!!

wx45's picture
Submitted by wx45 on Tue, 01/29/2013 - 09:34

You Czech people are making very special, dream-like games. Just like Amanita studio's samorost and machinarium this game have something magical. I certainly look for your productions in next Jam's.

PS. this should be reply not new post. sorry

evei's picture
Submitted by evei on Fri, 02/01/2013 - 22:52

I have to thank you as well. I'm happy you absorbed the mood that we tried to display in the game. Thanks a lot. 

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