Ignoble Hunter, The Treasure you Seek Will keep you in the Twisted Deep Forsake your Vice, Forsake your Eyes, And you will find what Logic Defies Bound is a game based on the "Binding Problem" and how different stimuli: visual, audio, tactile, all merge together to give a more complete picture of the state of things. In Bound, we challenge the player to forgo these 'Bindings' by playing the game without looking at the screen, following their heart versus their head. The Audio and Visual feedback in Bound are completely separate, giving the gameplay two unique feels depending on how the player chooses to interact with the world.
No cheating (please): The game system relies on willing player participation to enforce the rules of the game world (e.g., hold your breath, close your eyes, etc.).
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…