Game: Battle Type

Our Global Game Jam game is awesome. It's original, innovative, and most of all fun. It is also unfinished. So around 1PM on Sunday, we decided to put aside all the assets, sounds and advanced functions that we had been working on all weekend. What was left was a core mechanic, a small musical loop and the sound of a heartbeat. And wouldn't you know it, we playtested the bare-bones build and had a blast. So here is our protoype. A shell of a remnant of the shadow of the embryo of what will one day be an awesome title. Try it out, the rules are simple: - Game is for two players - Share the keyboard with the other player, each player taking one side - Type out the words that appear on your side of the screen - First player to run out of time loses - Try not to have fun. We dare you. So yeah, one day we'll release this baby with cool graphics, sounds and what not. In the meantime, enjoy our minimalist experience. It helps if you pretend to be Scandinavian.


More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.
10 little pigs: The game uses 10 or more buttons or keys for gameplay-related actions (no pause or anything else).
Approved for All Audiences: The game must not show any violence, not even cartoonish. Stepping on living mushrooms is off the list, as is killing any type of enemies, not even undead, though we know they’re already dead…


Mac OS X+
Web standard (Html5, Java, JavaScript, Flash)
Linux / Unix


Sunday, January 27, 2013 - 20:21
Simon Robert
Philippe Rostaing



Michele Kribel

Simon Robert

Philippe Rostaing



Simon Robert



Philippe Rostaing



Michele Kribel

glqxz9283 sfy39587stf02 mnesdcuix8