Game: Aztec-PERKELE

This is a game, where the Main character (named Väinö) is running away from Aztec Sacrificial priests who want to sacrifice his HEART to their hellish gods and so on. The idea is to jump across traps and 'worshipers' that will slow you down as you move on and the priests will catch up eventually. As you jump over traps and worshipers, they slow the priests down, but if YOU get tangled up with them, you slow down, they catch you and you die. End of GAME. Väinö is trying to get away and stay alive.



Tools and Technologies

Unity (any product)

Jam Site



Tuesday, January 29, 2013 - 08:18


Aleksi Männistö
Pekka Vassinen


Usva's picture
Submitted by Usva on Tue, 01/29/2013 - 16:26

I liked the idea of a round game map (I think it had some aztec decorations? Too bad can't see them in this playable version... I remember thinking it looked really good) and the character running around it. I think you had some ideas for the map regenerating somehow, but didn't have time to implement it? Overall your ideas were good but maybe a bit too ambitious considering how little time there was to implement them.

The graphical environment is beautiful and really brings out the aztec theme! The sound design is great aswell, it fits perfectly in the game. You have a lot of talent and I'm looking forward to seeing more of your creations.

Thank you for jamming in Satakunta and hope to see you all there again next year!

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