Project pivoted from initial idea to something achievable for me in that time. But yet end result is: platformer, animated 3d actor, 1 lvl, horde of bugs
Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
Web browser with special plugins (Unity player, Torque,...)
Tools and Technologies
Unity (any product)
Tuesday, January 29, 2013 - 02:30