Game: aL!fe

Your heart is under attack by germs and virusses! Your task is to defend the heart by clicking (killing) the virusses. Rotate around the heart by dragging the mouse. Kill the virusses by clicking on them. There are different attackers in the game. Vanilla's, Splitters and Shockers All do a different amount of damage. As the name already tells you, the splitters split in 2 when you click them. So you need to click 3 times to kill it. The shockers have 3 lives (3 clicks). If a shocker hits the heart it activates the adrenaline mode. If you get killed you can use the defibrilator to get back in action. This can only be used once.
 
 

Diversifiers

Stay Inside The Box: The whole game takes place in just one screen, no scrolling or changing screens in any way is allowed.
Backwards: One or more aspects of the game works the opposite as would normally be expected: maybe the controller is reversed (left is right, right is left), maybe you win lives every time you die, maybe it scrolls to the left and your character moonwalks.
No cheating (please): The game system relies on willing player participation to enforce the rules of the game world (e.g., hold your breath, close your eyes, etc.).
More the Merrier: The game is a competitive or cooperative multiplayer "party game" (i.e., based on minigames, humor, 4+ players, audience engagement, etc.), meant for one screen or more.

Executable or Installer

 
 

Unzip the aLife.zip file to your hard-drive.

Open the WebPlayer.html file and let's play!

 

Platforms

Windows
Mac OS X+
iPhone
iPad
Web browser with special plugins (Unity player, Torque,...)
Linux / Unix
 

Tools and Technologies

Unity (any product)
 
We're using a PHP backend to save the highscores, ratings and comments in a MySQL database. The communication method is JSON over Web. - Custom Shaders - Social media plugin (Facebook)
 

Game website

 

Jam Site

 

Updated

Monday, January 28, 2013 - 11:09
 

Team

 
Tim Paauwe
GrwN's picture
Gerwin Kappert
BoxDraggers's picture
BoxDraggers
Gydo Vosssebeld
 

Credits

Developers:

  • Ruben Hietbrink
  • Tim Moelard
  • Gerwin Kappert
  • Stefan Leushuis

3D art designers:

  • Tim Paauwe

Music Artist:

  • Yorick Germs

Storyline & Gameplay Documentation:

  • Gydo Vossebeld
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